Ezio goes on to meet Leonardo da Vinci, helps in destroying the Templars from the Italian peninsula, and finally becomes the face of the AC series. Assassin’s Creed II – 1459 ADĬonsidered one of the best AC games ever made, AC2 tells the story of Ezio Auditore who takes up the mantle among the Assassin Order to avenge his family. This story tells you how Altaïr met Maria, enemies at first but circumstances made them fall in love with each other. Set right after the first Assassin’s Creed game, Altaïr hunts down Armand Bouchart the new Grand Master of the Templar Order. Not going into much detail on this one, as this a game you need to experience for yourself. You continue the story of Altaïr hunting his targets spread across the cities of Jerusalem, Acre, and Damascus. The first title released in the AC series. You explore the city of Damascus during the height of the Third Holy Crusades. Play as the legendary Altaïr on your way to retrieve the Chalice.
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The story tells how she comes into possession of the ‘ Staff of Hermes Trismegistus‘ from none other than Pythagoras.Īssassin’s Creed: Altaïr’s Chronicles – 1190 AD
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This is must play as the game was built on the RPG elements its’s predecessor AC Origins started. You fight and meet both historical and mythical characters from the Hellenistic world. The story is set in beautiful Greece rendered in the AnvilNext 2.0 game engine. Set during the Peloponnesian War fought between Athens and Sparta, Kassandra the granddaughter of King Leonidas I of Sparta receives the Spear of Leonidas. Now you have caught up with the beginning of the Assassin Order, let’s look at the games in chronological order from here.
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Thus began the Assassin Brotherhood to save humanity from slavery by fighting against Templars for free will and freedom. Till the lastMedjay, Bayek of Siwa and Aya of Alexandria founded the Hidden Ones in 47 BCE. The only two groups that fought against this world domination are Babylonian Iltani’s Order and Artabanus’ Persian elite group. They were the successors to Children of Cain who sort out to control humanity with the Pieces of Eden.
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Millenniums went on, till some Isu (avoiding more in-game spoilers here) started indirectly controlling humans and gave rise to Order of the Ancients. Finally, there will be a brief description of AMD Southern Islands architecture and practical lessons learned while developing/porting/optimizing those GPU effects to PlayStation 4 and Xbox One.Today we know this day as the day of Toba Catastrophe, which wiped out most of the Isu and left only a handful of the human race behind. The third part will include information about atmospheric and material effects such as GPU-simulated rain particles and raymarched screenspace reflections that can easily contribute to the next-gen look of the game without many content or pipeline changes. The next part will describe volumetric fog - a novel technique that simulates various light scattering phenomena through the use of compute shaders and light accumulation in volumetric textures. First, there will be a description of deferred normalized irradiance probes - a GI technique that is based on FarCry 3 deferred radiance transfer volumes.
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It will provide attendees with basic information about porting various GPU effects to next-gen consoles. This talk will describe the novel techniques and easy-to-integrate effects of Assassin's Creed IV that contribute to the next-gen look. Assassin's Creed IV: Black Flag - Road to Next-Gen Graphics